IMAGE
A Design Framework for Trust Building in Remote Teams Using VR Games Capstone Info
- Title:
- A Design Framework for Trust Building in Remote Teams Using VR Games
- Creator:
- Maliha Hashmi
- Description:
- The proposed framework, based on trust formation theories can design the 'flow' of icebreakers and collaborative games, fostering trust and improving collaboration in distributed teams.
- Specialization Focus:
- Interaction Design
- Course:
- I695 HCI/d Capstone Thesis
- Term:
- Fall 2023 - Spring 2024
- Year:
- 2024
- Capstone Advisors:
- Colin M. Gray Kayce Reed-Buechlein Michael Stalliings
- Associate Instructors:
- Fereshtehossadat Shojaei Patrycja Zdziarska
- Project Theme:
- Virtual Reality (VR) User Experience (UX) Design Social Computing
- Industry Application:
- Education Gaming Corporate Collaboration
- User Groups:
- Professionals Remote Teams Gamers General Public
- Keywords:
- trust building in remote teams VR collaboration team bonding immersive environments virtual icebreakers collaborative games remote teamwork social presence in VR
- Source:
- Luddy School of Informatics, Computing, and Engineering
- Format:
- image/jpg
- Language:
- eng
Citation
- Preferred Citation:
- Hashmi, M. (2024). A Design Framework for Trust Building in Remote Teams Using VR Games. HCI /depot. Indiana University Bloomington. Retrieved from https://sayheyakanksha.github.io/hcidepot/items/capstone_2024_maliha_hashmi.html
Rights
- Rights:
- © Student Retains Copyright
- Standardized Rights:
- https://rightsstatements.org/page/InC/1.0/?language=en