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A Design Framework for Trust Building in Remote Teams Using VR Games Capstone Info

Title:
A Design Framework for Trust Building in Remote Teams Using VR Games
Creator:
Maliha Hashmi
Description:
The proposed framework, based on trust formation theories can design the 'flow' of icebreakers and collaborative games, fostering trust and improving collaboration in distributed teams.
Specialization Focus:
Interaction Design
Course:
I695 HCI/d Capstone Thesis
Term:
Fall 2023 - Spring 2024
Year:
2024
Capstone Advisors:
Colin M. Gray Kayce Reed-Buechlein Michael Stalliings
Associate Instructors:
Fereshtehossadat Shojaei Patrycja Zdziarska
Project Theme:
Virtual Reality (VR) User Experience (UX) Design Social Computing
Industry Application:
Education Gaming Corporate Collaboration
User Groups:
Professionals Remote Teams Gamers General Public
Keywords:
trust building in remote teams VR collaboration team bonding immersive environments virtual icebreakers collaborative games remote teamwork social presence in VR
Source:
Luddy School of Informatics, Computing, and Engineering
Format:
image/jpg
Language:
eng
Citation
Preferred Citation:
Hashmi, M. (2024). A Design Framework for Trust Building in Remote Teams Using VR Games. HCI /depot. Indiana University Bloomington. Retrieved from https://sayheyakanksha.github.io/hcidepot/items/capstone_2024_maliha_hashmi.html
Rights
Rights:
© Student Retains Copyright
Standardized Rights:
https://rightsstatements.org/page/InC/1.0/?language=en